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Game Development and Programming

Haliç Üniversitesi | Academic | Vocational Schools | Vocational School | Programs | Game Development and Programming
About The Program

Oyun sektörü, küresel çapta milyarlarca dolarlık bir hacme ulaşmış; teknoloji, sanat ve yazılım disiplinlerinin kesişiminde yer alan multidisipliner bir alandır. Türkiye’de de oyun geliştirme ekosistemi hızla büyümekte, yerli girişimler dünya çapında başarılar kazanmaktadır. 



Oyun Geliştirme ve Programlama Programı, dijital oyun sektörüne yönelik yazılım ve tasarım becerilerine sahip, yaratıcı ve yenilikçi teknikerler yetiştirmeyi hedefleyen ön lisans programıdır. Program, öğrencilere hem teknik hem de yaratıcı yönlerini geliştirecek uygulamalı bir eğitim sunar. Öğrenciler, güncel oyun motorları, programlama dilleri ve tasarım araçları kullanarak oyun geliştirme süreçlerinin tamamında aktif rol alabilecek bilgi ve donanıma sahip olurlar. Gelişen dijital dünyada, sadece eğlence değil; eğitim, sağlık, reklam ve kültürel alanlarda da oyun teknolojilerinin kullanılması bu programın önemini artırmaktadır. Oyun sektörünün her geçen gün büyüyen yapısı, nitelikli teknik eleman ihtiyacını da beraberinde getirmektedir.



Öğrencilere oyun geliştirme süreçlerinde kullanılacak teknik bilgi ve becerileri kazandırmak, programlama, görsel tasarım, oyun motorları ve kullanıcı deneyimi gibi alanlarda uygulamalı eğitim sunmak, öğrencilerin sektörel beklentilere uygun portfolyolar oluşturmalarını sağlamak, takım çalışmasına uygun, problem çözme ve proje geliştirme yeteneklerine sahip mezunlar yetiştirmek, oyun geliştirme alanında girişimci bireyler yetiştirerek yerli oyun üretimini teşvik etmek Oyun Geliştirme ve Programlama Programının amaçlarıdır. 



Oyun Geliştirme ve Programlama mezunlarımız sadece oyun eğlence sektöründe değil; aynı zamanda eğitim teknolojileri, simülasyon sistemleri, sanal ve artırılmış gerçeklik uygulamaları gibi farklı sektörlerde de istihdam edilebilir hale getirir. Program, sektörde yazılım geliştirici, oyun tasarımcısı, 2D/3D grafik tasarımcı, test uzmanı ve kullanıcı deneyimi geliştirici gibi çok çeşitli pozisyonlara yönelik yetkinlik kazandırır.



İstihdam Olanakları





  • Oyun geliştirici firmalar, Mobil uygulama geliştiriciler, VR/AR firmaları, Web tabanlı oyun projeleri, Freelance oyun yapımcılığı, Yazılım test uzmanı, QA analisti






Dikey Geçiş Olanakları (DGS)





  • Bilgisayar Mühendisliği, Yazılım Mühendisliği, Grafik Tasarımı, Görsel İletişim, Bilgisayar ve Öğretim Teknolojileri Öğretmenliği





 


Oyun Geliştirme ve Programlama Programının eğitim süresi 2 yıldır ve eğitim dili Türkçedir.


 

HAMİT BİÇER

HAMİT BİÇER

Lecturer

Instructor

hamitbicer@halic.edu.tr

More Info
MEHMED NİHAD ÖZKAYA

MEHMED NİHAD ÖZKAYA

Lecturer

Instructor

mehmednihadozkaya@halic.edu.tr

More Info
The Game Development and Programming Program was established in 2025 to meet the demands of the current era, reflecting the rapid growth of the digital game industry in our country and globally, and the increasing need for a qualified technical workforce in this field.

Opened within the Vocational School with approval from the Council of Higher Education (YÖK), the program has an interdisciplinary structure that blends theoretical and practical training. By offering training in areas such as game design, software development, graphic production, and user experience, the program aims to equip students with the skills to directly participate in the industry.

The program, which accepted its first students in the 2025–2026 academic year, aims to be among the leading vocational schools offering game development education in Turkey with its strong academic staff, state-of-the-art laboratory infrastructure, and practical coursework integrated with the industry.
Associate Degree
Graduating students are given the title of "Game Development Technician".
1. Admission via the Evaluation, Selection and Placement Center (ÖSYM) Placement
Candidates must obtain a valid score on the Basic Proficiency Test (TYT), the first session of the Higher Education Institutions Examination (YKS).

Candidates make their preferences based on the TYT score type and the ÖSYM preference guide.

Students are admitted to the program based on the central placement conducted by ÖSYM.

2. Admission via Horizontal Transfer
Applies to students wishing to transfer from associate degree programs at other universities in Turkey.

Applications are made in accordance with the principles set by the Council of Higher Education (YÖK) and the relevant regulations of the university.

The general grade point average (CGPA) and, if applicable, the Central Placement Score (MYP) are taken into account.

3. International Student Admission
International students are accepted to the program within the quota and application requirements determined by the university.

Required documents: High school diploma, equivalency certificate, exam results (YÖS, SAT, etc., accepted exams)

Student admission is made by the decision of the relevant university's International Students Office or Rectorate.
Vertical Transfer Opportunities (DGS)
Computer Engineering, Software Engineering, Graphic Design, Visual Communication, Computer and Educational Technology Teaching

1.Semester Course Plan

Ders KoduDers AdıT+U+LAKTSDers Türü
BPP1001Computer Programming2+2+05Compulsory
HLÜ0110Basic Information Technologies3+0+03Compulsory
MYO0011Vocational Mathematics I2+2+04Compulsory
OGP1001Character Design and Anatomy3+0+03Compulsory
OGP1003Game Physics3+0+04Compulsory
OGP1005Game Design Principles3+0+04Compulsory
OZD0101Turkish Language I2+0+02Compulsory
OZD0103History of Turkish Revolution and Atatürk's Principles I2+0+02Compulsory
OZD0105English I3+0+03Compulsory

2.Semester Course Plan

Ders KoduDers AdıT+U+LAKTSDers Türü
HLÜ0120Occupational Health and Safety2+0+02Compulsory
MYO0012Vocational Mathematics II2+2+04Compulsory
OGP1002Introduction to Animation2+2+05Compulsory
OGP10042B Game Development Studio2+2+05Compulsory
OZD0102Turkish Language II2+0+02Compulsory
OZD0104History of Turkish Revolution and Atatürk's Principles II2+0+02Compulsory
OZD0106English II3+0+03Compulsory
ADS1XX2Non-Area Elective-3Elective
HLÜ0130Entrepreneurship3+0+03Elective
HLÜ0140Social Life3+0+03Elective
HLÜ0150Film Analysis3+0+03Elective
HLÜ0160Political History3+0+03Elective
AİS1XX2Area Elective-4Elective
BGT1100Multimedia Applications3+0+04Elective
BGT1110Introduction to Artificial Intelligence3+0+04Elective
BGT1130Content Management Systems3+0+04Elective
BPP1100Innovation3+0+04Elective
BPP1120Software Fundamentals3+0+04Elective
BTP1100Graphic Animation3+0+04Elective
BTP1120Introduction to Computer Aided Design3+0+04Elective
BTP1130Algorithms3+0+04Elective
OGP1100Script and Screenwriting3+0+04Elective
OGP11103D Modeling3+0+04Elective
OGP1120Tech Entrepreneurship3+0+04Elective
OGP1130Media and Communication Theories3+0+04Elective
OGP1140Communication Law and Ethics3+0+04Elective

3.Semester Course Plan

Ders KoduDers AdıT+U+LAKTSDers Türü
BPP2001Object Oriented Programming2+2+04Compulsory
MYO2010İnternship0+0+05Compulsory
OGP2001Interactive Storytelling3+0+03Compulsory
OGP2003Fundamentals of Digital Art and Design3+0+03Compulsory
OGP20053B Game Development Studio2+2+03Compulsory
AİS2XX1Area Elective (2 Courses)-8Elective
BGT2100Internet Programming I3+0+04Elective
BGT2110Cloud Computing3+0+04Elective
BGT2120Industry Data Communication Protocols3+0+04Elective
BPP2100Image Process3+0+04Elective
BPP2110Parallel and Distributed Programming3+0+04Elective
BPP2120Software Development3+0+04Elective
BTP2100Special Topics in Database Systems3+0+04Elective
BTP2110Programmable Controllers3+0+04Elective
BTP2130Discrete Mathematics3+0+04Elective
ELN2004Business Management / Quality Assurance and Standards3+0+04Elective
MYO0110Mythology2+0+04Elective
OGP2100UX/UI Design and Web Accessibility3+0+04Elective
OGP2110Motivation and Communication Techniques3+0+04Elective
OGP2120Gamification3+0+04Elective
MYS2XX1Vocational School Elective-4Elective
HLÜ0010Scientific Research Methods1+2+04Elective
HLÜ0020Vocational Ethics2+0+04Elective
MYO0130Vocational School Professional English3+0+04Elective
MYO0500Gender in Working Life3+0+04Elective
MYO0510Diction and Speech2+0+04Elective
MYO0520World Cuisine2+0+04Elective
MYO0530Visual Perception and Aesthetics2+0+04Elective
MYO0540Sign Language2+0+04Elective
MYO0550Sectoral Broadcasting and Media3+0+04Elective
MYO0560Brand Management2+0+04Elective
MYO0570Project Management2+0+04Elective
MYO0580City and Culture2+0+04Elective
MYO0590Mathematics Literacy and Fundemental Calculation Skills1+3+04Elective
MYO0600Marketing3+0+04Elective
MYO0610E-commerce3+0+04Elective
MYO0620Contemporary Art and Critical Perspective2+0+04Elective
MYO0630Introduction to Psychology2+0+04Elective
MYO0640First Aid2+0+04Elective
MYO0650Effective Communication and Etiquette2+0+04Elective
MYO0660Digital Storytelling2+0+04Elective
MYO0670World Culinary Cultures2+0+04Elective
MYO0680Introduction to Theater2+0+04Elective
MYO0690Art Therapy and Creativity2+0+04Elective
MYO0700Behavioral Economics2+0+04Elective
MYO0710Historical Buildings and Features2+0+04Elective
MYO0720Behavioral Sciences3+0+04Elective
MYO0730Physiotherapy in Industry2+0+04Elective
MYO0740Community Based Education and Social Responsibility2+0+04Elective
MYO0750Traditional Children's Games2+0+04Elective
MYO0760Digital Literacy2+0+04Elective
MYO0770Introduction to Political Science3+0+04Elective
MYO0780Globalization and Migration3+0+04Elective
MYO0790Democracy and Human Rights3+0+04Elective
MYO0800Artificial Intelligence and Society3+0+04Elective
MYO0810Work and Society3+0+04Elective

4.Semester Course Plan

Ders KoduDers AdıT+U+LAKTSDers Türü
MYO2000Professional Ethics0+4+06Compulsory
OGP2002Mobile Game Development2+2+05Compulsory
OGP2004Game Security and Vulnerability Testing2+2+05Compulsory
OZD0130Career Planning2+0+02Compulsory
AİS2XX2Area Elective-4Elective
BGT2130Internet of Things3+0+04Elective
BGT2140Introduction to Cyber ??Security with Applications3+0+04Elective
BGT2160Introduction to Android Programming3+0+04Elective
BGT2170Software Verification and Validation3+0+04Elective
BGT2180Introduction to Machine Learning3+0+04Elective
BPP2130Data Warehousing and Data Mining3+0+04Elective
BPP2140Robotic Modeling and Control3+0+04Elective
BPP2150Advanced Computer Programming Applications3+0+04Elective
BPP2160System Analysis and Design3+0+04Elective
BTP2150Microprocessors3+0+04Elective
BTP2160Human Computer Interaction3+0+04Elective
BTP2170Database Design and Management II3+0+04Elective
OGP2140Sound Design3+0+04Elective
OGP2150Game Marketing and Distribution3+0+04Elective
OGP2160AR/VR Game Development3+0+04Elective
OGP2170Color Theory3+0+04Elective
OGP2180Software Development and Project Management3+0+04Elective
MYS2XX2Vocational School Elective-8Elective
HLÜ0010Scientific Research Methods1+2+04Elective
HLÜ0020Vocational Ethics2+0+04Elective
MYO0130Vocational School Professional English3+0+04Elective
MYO0500Gender in Working Life3+0+04Elective
MYO0510Diction and Speech2+0+04Elective
MYO0520World Cuisine2+0+04Elective
MYO0530Visual Perception and Aesthetics2+0+04Elective
MYO0540Sign Language2+0+04Elective
MYO0550Sectoral Broadcasting and Media3+0+04Elective
MYO0560Brand Management2+0+04Elective
MYO0570Project Management2+0+04Elective
MYO0580City and Culture2+0+04Elective
MYO0590Mathematics Literacy and Fundemental Calculation Skills1+3+04Elective
MYO0600Marketing3+0+04Elective
MYO0610E-commerce3+0+04Elective
MYO0620Contemporary Art and Critical Perspective2+0+04Elective
MYO0630Introduction to Psychology2+0+04Elective
MYO0640First Aid2+0+04Elective
MYO0650Effective Communication and Etiquette2+0+04Elective
MYO0660Digital Storytelling2+0+04Elective
MYO0670World Culinary Cultures2+0+04Elective
MYO0680Introduction to Theater2+0+04Elective
MYO0690Art Therapy and Creativity2+0+04Elective
MYO0700Behavioral Economics2+0+04Elective
MYO0710Historical Buildings and Features2+0+04Elective
MYO0720Behavioral Sciences3+0+04Elective
MYO0730Physiotherapy in Industry2+0+04Elective
MYO0740Community Based Education and Social Responsibility2+0+04Elective
MYO0750Traditional Children's Games2+0+04Elective
MYO0760Digital Literacy2+0+04Elective
MYO0770Introduction to Political Science3+0+04Elective
MYO0780Globalization and Migration3+0+04Elective
MYO0790Democracy and Human Rights3+0+04Elective
MYO0800Artificial Intelligence and Society3+0+04Elective
MYO0810Work and Society3+0+04Elective
Successfully complete all courses

Complete 120 ECTS credits

Successfully complete the mandatory internship

Have a minimum GPA of 2.00
Game development companies,
Mobile application developers,
VR/AR companies,
Web-based game projects,
Freelance game development,
Software testers, QA analysts.
Each student must register for classes at the beginning of the period and is required to be continued at least %80 of applications, %70 of courses ın order to enter the final exam. Students are subjected to at least one midterm and final exam for each course. The contribution to success grade of 60% the final exam, 40% the mid-term exam in total (as the midterm grade homework, projects, laboratory exams, the scores obtained from measuring tools such as quizzes, etc. can be evaluated). All exams are evaluated over 100 points. At least 50 points to take the final exam, there is an obligation to provide a 50 average. AA, BA, BB, CB and CC students with one of the notes are considered successful in that course. DC and DD are conditional success. FD and FF characters received failing grades and the number of courses are opened again in the first period.
Instructor Emir Karagöl
Faculty Sectary Yavuz Erdoğan