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Game Development and Programming

Haliç Üniversitesi | Academic | Vocational Schools | Vocational School | Programs | Game Development and Programming
About The Program

Oyun sektörü, küresel çapta milyarlarca dolarlık bir hacme ulaşmış; teknoloji, sanat ve yazılım disiplinlerinin kesişiminde yer alan multidisipliner bir alandır. Türkiye’de de oyun geliştirme ekosistemi hızla büyümekte, yerli girişimler dünya çapında başarılar kazanmaktadır. 



Oyun Geliştirme ve Programlama Programı, dijital oyun sektörüne yönelik yazılım ve tasarım becerilerine sahip, yaratıcı ve yenilikçi teknikerler yetiştirmeyi hedefleyen ön lisans programıdır. Program, öğrencilere hem teknik hem de yaratıcı yönlerini geliştirecek uygulamalı bir eğitim sunar. Öğrenciler, güncel oyun motorları, programlama dilleri ve tasarım araçları kullanarak oyun geliştirme süreçlerinin tamamında aktif rol alabilecek bilgi ve donanıma sahip olurlar. Gelişen dijital dünyada, sadece eğlence değil; eğitim, sağlık, reklam ve kültürel alanlarda da oyun teknolojilerinin kullanılması bu programın önemini artırmaktadır. Oyun sektörünün her geçen gün büyüyen yapısı, nitelikli teknik eleman ihtiyacını da beraberinde getirmektedir.



Öğrencilere oyun geliştirme süreçlerinde kullanılacak teknik bilgi ve becerileri kazandırmak, programlama, görsel tasarım, oyun motorları ve kullanıcı deneyimi gibi alanlarda uygulamalı eğitim sunmak, öğrencilerin sektörel beklentilere uygun portfolyolar oluşturmalarını sağlamak, takım çalışmasına uygun, problem çözme ve proje geliştirme yeteneklerine sahip mezunlar yetiştirmek, oyun geliştirme alanında girişimci bireyler yetiştirerek yerli oyun üretimini teşvik etmek Oyun Geliştirme ve Programlama Programının amaçlarıdır. 



Oyun Geliştirme ve Programlama mezunlarımız sadece oyun eğlence sektöründe değil; aynı zamanda eğitim teknolojileri, simülasyon sistemleri, sanal ve artırılmış gerçeklik uygulamaları gibi farklı sektörlerde de istihdam edilebilir hale getirir. Program, sektörde yazılım geliştirici, oyun tasarımcısı, 2D/3D grafik tasarımcı, test uzmanı ve kullanıcı deneyimi geliştirici gibi çok çeşitli pozisyonlara yönelik yetkinlik kazandırır.



İstihdam Olanakları





  • Oyun geliştirici firmalar, Mobil uygulama geliştiriciler, VR/AR firmaları, Web tabanlı oyun projeleri, Freelance oyun yapımcılığı, Yazılım test uzmanı, QA analisti






Dikey Geçiş Olanakları (DGS)





  • Dijital Oyun Tasarımı, Çalışma Ekonomisi ve Endüstri İlişkileri, Halkla İlişkiler ve Reklamcılık, Halkla İlişkiler ve Tanıtım, İktisat, İşletme, Kamu Yönetimi, Maliye, Reklamcılık, Siyaset Bilimi ve Kamu Yönetimi, Uluslararası İlişkiler





 


Oyun Geliştirme ve Programlama Programının eğitim süresi 2 yıldır ve eğitim dili Türkçedir.


 

HAMİT BİÇER

HAMİT BİÇER

Lecturer

Instructor

hamitbicer@halic.edu.tr

More Info
The Game Development and Programming Program was established in 2025 to meet the demands of the current era, reflecting the rapid growth of the digital game industry in our country and globally, and the increasing need for a qualified technical workforce in this field.

Opened within the Vocational School with approval from the Council of Higher Education (YÖK), the program has an interdisciplinary structure that blends theoretical and practical training. By offering training in areas such as game design, software development, graphic production, and user experience, the program aims to equip students with the skills to directly participate in the industry.

The program, which accepted its first students in the 2025–2026 academic year, aims to be among the leading vocational schools offering game development education in Turkey with its strong academic staff, state-of-the-art laboratory infrastructure, and practical coursework integrated with the industry.
Associate Degree
Graduating students are given the title of "Game Development Technician".
1. Admission via the Evaluation, Selection and Placement Center (ÖSYM) Placement
Candidates must obtain a valid score on the Basic Proficiency Test (TYT), the first session of the Higher Education Institutions Examination (YKS).

Candidates make their preferences based on the TYT score type and the ÖSYM preference guide.

Students are admitted to the program based on the central placement conducted by ÖSYM.

2. Admission via Horizontal Transfer
Applies to students wishing to transfer from associate degree programs at other universities in Turkey.

Applications are made in accordance with the principles set by the Council of Higher Education (YÖK) and the relevant regulations of the university.

The general grade point average (CGPA) and, if applicable, the Central Placement Score (MYP) are taken into account.

3. International Student Admission
International students are accepted to the program within the quota and application requirements determined by the university.

Required documents: High school diploma, equivalency certificate, exam results (YÖS, SAT, etc., accepted exams)

Student admission is made by the decision of the relevant university's International Students Office or Rectorate.
Vertical Transfer Opportunities (DGS)
Computer Engineering, Software Engineering, Graphic Design, Visual Communication, Computer and Educational Technology Teaching

1.Semester Course Plan

Ders KoduDers AdıT+U+LAKTSDers Türü
BPP1001Computer Programming2+2+03Compulsory
HLÜ0120Occupational Health and Safety2+0+02Compulsory
OGP1003Game Development2+2+05Compulsory
OGP1005Principles of Game Design3+0+04Compulsory
OZD0107Turkish Language4+0+04Compulsory
OZD0109English6+0+06Compulsory
AİS1XX1Area Elective-3Elective
BBO2100Linux Operating Systems Administration3+0+03Elective
BGT1002Computer Network Systems3+1+03Elective
BGT1100Multimedia Applications3+0+03Elective
BGT1110Introduction to Artificial Intelligence3+0+03Elective
BGT1130Content Management Systems3+0+03Elective
BGT1140Introduction to Cybersecurity through Applications3+0+03Elective
BGT1150Internet Programming I3+0+03Elective
BGT1160Introduction to Android Programming3+0+03Elective
BGT1170Cloud Computing3+0+03Elective
BGT1180Industrial Data Communication Protocols3+0+03Elective
BGT1190Software Verification and Validation3+0+03Elective
BGT1240Internet of Things3+0+03Elective
BGT1250Introduction to Machine Learning3+0+03Elective
BPP1100Innovation3+0+03Elective
BPP1120Software Fundamentals3+0+03Elective
BPP1130Image Processing3+0+03Elective
BPP1140Parallel and Distributed Programming3+0+03Elective
BPP1150Software Development3+0+03Elective
BPP1160Data Warehousing and Data Mining3+0+03Elective
BPP1170Robotic Modeling and Control3+0+03Elective
BPP1180Advanced Computer Programming Applications3+0+03Elective
BPP1190Systems Analysis and Design3+0+03Elective
BPP1200Game Programming3+0+03Elective
BTP1100Graphic Animation3+0+03Elective
BTP1120Introduction to Computer-Aided Design3+0+03Elective
BTP1130Algorithms3+0+03Elective
BTP1140Special Topics in Database Systems3+0+03Elective
BTP1150Programmable Controllers3+0+03Elective
BTP1170Discrete Mathematics3+0+03Elective
BTP1190Microprocessors3+0+03Elective
BTP1200Human-Computer Interaction3+0+03Elective
BVA1100Big Data Privacy and Security3+0+03Elective
BVA2140Business Intelligence Tools and Applications3+0+03Elective
BVA2160Social Media and Network Analytics3+0+03Elective
BVA2180Data Acquisition and Validation3+0+03Elective
ELN1110Business Management/Quality Assurance and Standards3+0+03Elective
KBU1004Cloud Technologies in Corporate Information Systems3+0+03Elective
KBU1010Digital Transformation in Corporate Management3+0+03Elective
KBU1110Software Development and Project Management3+0+03Elective
MYO0010Mathematics3+0+03Elective
MYO0110Mythology3+0+03Elective
OGP1100Text and Screenplay Writing3+0+03Elective
OGP1120Techno-Entrepreneurship3+0+03Elective
OGP1130Media and Communication Theories3+0+03Elective
OGP1140Communication Law and Ethics3+0+03Elective
OGP1150Fundamentals of Digital Art and Design3+0+03Elective
OGP1160Games and Culture3+0+03Elective
OGP1170Games and Psychology3+0+03Elective
OGP1180History of Games3+0+03Elective
OGP1190Game Analysis3+0+03Elective
OGP1200Serious Games3+0+03Elective
OGP2100UX/UI Design and Web Accessibility3+0+03Elective
OGP2110Motivation and Communication Techniques3+0+03Elective
OGP2120Gamification3+0+03Elective
OGP2130Mobile Game Development3+0+03Elective
OGP2140Sound Design3+0+03Elective
OGP2150Game Marketing and Distribution3+0+03Elective
OGP2160AR/VR Game Development3+0+03Elective
OGP2170Color Theory3+0+03Elective
OGP2210Game Security and Open Testing3+0+03Elective
OGP2220The Game Industry3+0+03Elective
OGP2230Artificial Intelligence and Intelligent Systems in Games3+0+03Elective
OGP2240AI-Assisted Game Design and Production3+0+03Elective
SGP1100Database Applications and Security3+0+03Elective
SGP1130Mobile Technologies and Security3+0+03Elective
SGP1140Next-Generation Technologies3+0+03Elective
SGP1150Malware Analysis and Detection3+0+03Elective
SGP1160Cybersecurity Management3+0+03Elective
YZO1100Computer Hardware and System Software3+0+03Elective
YZO1110Social Network Analysis3+0+03Elective
YZO1120Software Design and Architecture3+0+03Elective
YZO1130Database Management Systems3+0+03Elective
MYS1XX1Non-Area Elective-3Elective
HLÜ0010Scientific Research Methods1+2+03Elective
HLÜ0020Professional Ethics2+0+03Elective
HLÜ0130Entrepreneurship3+0+03Elective
HLÜ0140Social Life3+0+03Elective
HLÜ0150Film Readings3+0+03Elective
HLÜ0160Political History3+0+03Elective
HLÜ0270Management and Human Relations in Organizations3+0+03Elective
MYO0130Vocational English for Vocational Schools3+0+03Elective
MYO0500Gender in Working Life3+0+03Elective
MYO0510Diction and Effective Speaking2+0+03Elective
MYO0520World Cuisines2+0+03Elective
MYO0530Visual Perception and Aesthetics2+0+03Elective
MYO0540Sign Language2+0+03Elective
MYO0550Sectoral Publishing and Media3+0+03Elective
MYO0560Brand Management2+0+03Elective
MYO0570Project Management2+0+03Elective
MYO0580City and Culture2+0+03Elective
MYO0590Mathematical Literacy and Basic Numeracy Skills1+3+03Elective
MYO0600Marketing3+0+03Elective
MYO0610E-Commerce3+0+03Elective
MYO0620Contemporary Art and Critical Perspectives2+0+03Elective
MYO0630Introduction to Psychology2+0+03Elective
MYO0640First Aid2+0+03Elective
MYO0650Effective Communication and Etiquette2+0+03Elective
MYO0660Digital Storytelling2+0+03Elective
MYO0670World Culinary Cultures2+0+03Elective
MYO0680Introduction to Theatre2+0+03Elective
MYO0690Art Therapy and Creativity2+0+03Elective
MYO0700Behavioral Economics2+0+03Elective
MYO0710Historical Structures and Their Characteristics2+0+03Elective
MYO0720Behavioral Sciences3+0+03Elective
MYO0730Industrial Physiotherapy2+0+03Elective
MYO0740Community-Based Education and Social Responsibility2+0+03Elective
MYO0750Traditional Children's Games2+0+03Elective
MYO0760Digital Literacy2+0+03Elective
MYO0770Introduction to Political Science3+0+03Elective
MYO0780Globalization and Migration3+0+03Elective
MYO0790Democracy and Human Rights3+0+03Elective
MYO0800Artificial Intelligence and Society3+0+03Elective
MYO0810Work and Society3+0+03Elective

2.Semester Course Plan

Ders KoduDers AdıT+U+LAKTSDers Türü
HLÜ0110Fundamentals of Information Technologies3+0+03Compulsory
OGP1002Character Design and Animation1+2+04Compulsory
OGP10042D Game Development Studio2+2+05Compulsory
OZD0108Atatürk's Principles and History of Turkish Revolution4+0+04Compulsory
OZD0130Career Planning2+0+02Compulsory
ADS1XX2Non-area Elective-3Elective
HLÜ0010Scientific Research Methods1+2+03Elective
HLÜ0020Professional Ethics2+0+03Elective
HLÜ0130Entrepreneurship3+0+03Elective
HLÜ0140Social Life3+0+03Elective
HLÜ0150Film Readings3+0+03Elective
HLÜ0160Political History3+0+03Elective
HLÜ0270Management and Human Relations in Organizations3+0+03Elective
MYO0130Vocational English for Vocational Schools3+0+03Elective
MYO0500Gender in Working Life3+0+03Elective
MYO0510Diction and Effective Speaking2+0+03Elective
MYO0520World Cuisines2+0+03Elective
MYO0530Visual Perception and Aesthetics2+0+03Elective
MYO0540Sign Language2+0+03Elective
MYO0550Sectoral Publishing and Media3+0+03Elective
MYO0560Brand Management2+0+03Elective
MYO0570Project Management2+0+03Elective
MYO0580City and Culture2+0+03Elective
MYO0590Mathematical Literacy and Basic Numeracy Skills1+3+03Elective
MYO0600Marketing3+0+03Elective
MYO0610E-Commerce3+0+03Elective
MYO0620Contemporary Art and Critical Perspectives2+0+03Elective
MYO0630Introduction to Psychology2+0+03Elective
MYO0640First Aid2+0+03Elective
MYO0650Effective Communication and Etiquette2+0+03Elective
MYO0660Digital Storytelling2+0+03Elective
MYO0670World Culinary Cultures2+0+03Elective
MYO0680Introduction to Theatre2+0+03Elective
MYO0690Art Therapy and Creativity2+0+03Elective
MYO0700Behavioral Economics2+0+03Elective
MYO0710Historical Structures and Their Characteristics2+0+03Elective
MYO0720Behavioral Sciences3+0+03Elective
MYO0730Industrial Physiotherapy2+0+03Elective
MYO0740Community-Based Education and Social Responsibility2+0+03Elective
MYO0750Traditional Children's Games2+0+03Elective
MYO0760Digital Literacy2+0+03Elective
MYO0770Introduction to Political Science3+0+03Elective
MYO0780Globalization and Migration3+0+03Elective
MYO0790Democracy and Human Rights3+0+03Elective
MYO0800Artificial Intelligence and Society3+0+03Elective
MYO0810Work and Society3+0+03Elective
AİS1XX2Area Elective (3 Courses)-9Elective
BBO2100Linux Operating Systems Administration3+0+03Elective
BGT1002Computer Network Systems3+1+03Elective
BGT1100Multimedia Applications3+0+03Elective
BGT1110Introduction to Artificial Intelligence3+0+03Elective
BGT1130Content Management Systems3+0+03Elective
BGT1140Introduction to Cybersecurity through Applications3+0+03Elective
BGT1150Internet Programming I3+0+03Elective
BGT1160Introduction to Android Programming3+0+03Elective
BGT1170Cloud Computing3+0+03Elective
BGT1180Industrial Data Communication Protocols3+0+03Elective
BGT1190Software Verification and Validation3+0+03Elective
BGT1240Internet of Things3+0+03Elective
BGT1250Introduction to Machine Learning3+0+03Elective
BPP1100Innovation3+0+03Elective
BPP1120Software Fundamentals3+0+03Elective
BPP1130Image Processing3+0+03Elective
BPP1140Parallel and Distributed Programming3+0+03Elective
BPP1150Software Development3+0+03Elective
BPP1160Data Warehousing and Data Mining3+0+03Elective
BPP1170Robotic Modeling and Control3+0+03Elective
BPP1180Advanced Computer Programming Applications3+0+03Elective
BPP1190Systems Analysis and Design3+0+03Elective
BPP1200Game Programming3+0+03Elective
BTP1100Graphic Animation3+0+03Elective
BTP1120Introduction to Computer-Aided Design3+0+03Elective
BTP1130Algorithms3+0+03Elective
BTP1140Special Topics in Database Systems3+0+03Elective
BTP1150Programmable Controllers3+0+03Elective
BTP1170Discrete Mathematics3+0+03Elective
BTP1190Microprocessors3+0+03Elective
BTP1200Human-Computer Interaction3+0+03Elective
BVA1100Big Data Privacy and Security3+0+03Elective
BVA2140Business Intelligence Tools and Applications3+0+03Elective
BVA2160Social Media and Network Analytics3+0+03Elective
BVA2180Data Acquisition and Validation3+0+03Elective
ELN1110Business Management/Quality Assurance and Standards3+0+03Elective
KBU1004Cloud Technologies in Corporate Information Systems3+0+03Elective
KBU1010Digital Transformation in Corporate Management3+0+03Elective
KBU1110Software Development and Project Management3+0+03Elective
MYO0010Mathematics3+0+03Elective
MYO0110Mythology3+0+03Elective
OGP1100Text and Screenplay Writing3+0+03Elective
OGP1120Techno-Entrepreneurship3+0+03Elective
OGP1130Media and Communication Theories3+0+03Elective
OGP1140Communication Law and Ethics3+0+03Elective
OGP1150Fundamentals of Digital Art and Design3+0+03Elective
OGP1160Games and Culture3+0+03Elective
OGP1170Games and Psychology3+0+03Elective
OGP1180History of Games3+0+03Elective
OGP1190Game Analysis3+0+03Elective
OGP1200Serious Games3+0+03Elective
OGP2100UX/UI Design and Web Accessibility3+0+03Elective
OGP2110Motivation and Communication Techniques3+0+03Elective
OGP2120Gamification3+0+03Elective
OGP2130Mobile Game Development3+0+03Elective
OGP2140Sound Design3+0+03Elective
OGP2150Game Marketing and Distribution3+0+03Elective
OGP2160AR/VR Game Development3+0+03Elective
OGP2170Color Theory3+0+03Elective
OGP2210Game Security and Open Testing3+0+03Elective
OGP2220The Game Industry3+0+03Elective
OGP2230Artificial Intelligence and Intelligent Systems in Games3+0+03Elective
OGP2240AI-Assisted Game Design and Production3+0+03Elective
SGP1100Database Applications and Security3+0+03Elective
SGP1130Mobile Technologies and Security3+0+03Elective
SGP1140Next-Generation Technologies3+0+03Elective
SGP1150Malware Analysis and Detection3+0+03Elective
SGP1160Cybersecurity Management3+0+03Elective
YZO1100Computer Hardware and System Software3+0+03Elective
YZO1110Social Network Analysis3+0+03Elective
YZO1120Software Design and Architecture3+0+03Elective
YZO1130Database Management Systems3+0+03Elective

3.Semester Course Plan

Ders KoduDers AdıT+U+LAKTSDers Türü
MYO2000Graduation Project0+4+06Compulsory
OGP2001Interactive Storytelling3+0+03Compulsory
OGP20053D Game Development Studio2+2+05Compulsory
OGP2007Three-Dimensional Modeling1+2+04Compulsory
AİS2XX1Area Elective (4 Courses)-12Elective
BBO2100Linux Operating Systems Administration3+0+03Elective
BGT1002Computer Network Systems3+1+03Elective
BGT1100Multimedia Applications3+0+03Elective
BGT1110Introduction to Artificial Intelligence3+0+03Elective
BGT1130Content Management Systems3+0+03Elective
BGT1140Introduction to Cybersecurity through Applications3+0+03Elective
BGT1150Internet Programming I3+0+03Elective
BGT1160Introduction to Android Programming3+0+03Elective
BGT1170Cloud Computing3+0+03Elective
BGT1180Industrial Data Communication Protocols3+0+03Elective
BGT1190Software Verification and Validation3+0+03Elective
BGT1240Internet of Things3+0+03Elective
BGT1250Introduction to Machine Learning3+0+03Elective
BPP1100Innovation3+0+03Elective
BPP1120Software Fundamentals3+0+03Elective
BPP1130Image Processing3+0+03Elective
BPP1140Parallel and Distributed Programming3+0+03Elective
BPP1150Software Development3+0+03Elective
BPP1160Data Warehousing and Data Mining3+0+03Elective
BPP1170Robotic Modeling and Control3+0+03Elective
BPP1180Advanced Computer Programming Applications3+0+03Elective
BPP1190Systems Analysis and Design3+0+03Elective
BPP1200Game Programming3+0+03Elective
BTP1100Graphic Animation3+0+03Elective
BTP1120Introduction to Computer-Aided Design3+0+03Elective
BTP1130Algorithms3+0+03Elective
BTP1140Special Topics in Database Systems3+0+03Elective
BTP1150Programmable Controllers3+0+03Elective
BTP1170Discrete Mathematics3+0+03Elective
BTP1190Microprocessors3+0+03Elective
BTP1200Human-Computer Interaction3+0+03Elective
BVA1100Big Data Privacy and Security3+0+03Elective
BVA2140Business Intelligence Tools and Applications3+0+03Elective
BVA2160Social Media and Network Analytics3+0+03Elective
BVA2180Data Acquisition and Validation3+0+03Elective
ELN1110Business Management/Quality Assurance and Standards3+0+03Elective
KBU1004Cloud Technologies in Corporate Information Systems3+0+03Elective
KBU1010Digital Transformation in Corporate Management3+0+03Elective
KBU1110Software Development and Project Management3+0+03Elective
MYO0010Mathematics3+0+03Elective
MYO0110Mythology3+0+03Elective
OGP1100Text and Screenplay Writing3+0+03Elective
OGP1120Techno-Entrepreneurship3+0+03Elective
OGP1130Media and Communication Theories3+0+03Elective
OGP1140Communication Law and Ethics3+0+03Elective
OGP1150Fundamentals of Digital Art and Design3+0+03Elective
OGP1160Games and Culture3+0+03Elective
OGP1170Games and Psychology3+0+03Elective
OGP1180History of Games3+0+03Elective
OGP1190Game Analysis3+0+03Elective
OGP1200Serious Games3+0+03Elective
OGP2100UX/UI Design and Web Accessibility3+0+03Elective
OGP2110Motivation and Communication Techniques3+0+03Elective
OGP2120Gamification3+0+03Elective
OGP2130Mobile Game Development3+0+03Elective
OGP2140Sound Design3+0+03Elective
OGP2150Game Marketing and Distribution3+0+03Elective
OGP2160AR/VR Game Development3+0+03Elective
OGP2170Color Theory3+0+03Elective
OGP2210Game Security and Open Testing3+0+03Elective
OGP2220The Game Industry3+0+03Elective
OGP2230Artificial Intelligence and Intelligent Systems in Games3+0+03Elective
OGP2240AI-Assisted Game Design and Production3+0+03Elective
SGP1100Database Applications and Security3+0+03Elective
SGP1130Mobile Technologies and Security3+0+03Elective
SGP1140Next-Generation Technologies3+0+03Elective
SGP1150Malware Analysis and Detection3+0+03Elective
SGP1160Cybersecurity Management3+0+03Elective
YZO1100Computer Hardware and System Software3+0+03Elective
YZO1110Social Network Analysis3+0+03Elective
YZO1120Software Design and Architecture3+0+03Elective
YZO1130Database Management Systems3+0+03Elective

4.Semester Course Plan

Ders KoduDers AdıT+U+LAKTSDers Türü
MYO2030Workplace Vocational Training0+40+030Compulsory
Successfully complete all courses

Complete 120 ECTS credits

Successfully complete the mandatory internship

Have a minimum GPA of 2.00
Game development companies,
Mobile application developers,
VR/AR companies,
Web-based game projects,
Freelance game development,
Software testers, QA analysts.
Each student must register for classes at the beginning of the period and is required to be continued at least %80 of applications, %70 of courses ın order to enter the final exam. Students are subjected to at least one midterm and final exam for each course. The contribution to success grade of 60% the final exam, 40% the mid-term exam in total (as the midterm grade homework, projects, laboratory exams, the scores obtained from measuring tools such as quizzes, etc. can be evaluated). All exams are evaluated over 100 points. At least 50 points to take the final exam, there is an obligation to provide a 50 average. AA, BA, BB, CB and CC students with one of the notes are considered successful in that course. DC and DD are conditional success. FD and FF characters received failing grades and the number of courses are opened again in the first period.
Instructor Mehmed Nihad Özkaya
Faculty Sectary Yavuz Erdoğan